(Post still under construction)
This post uses information found with the d20 modern and d20 future manuals.
The first type of security bot is a four-armed bi-pedal biomorph, resembling a humanoid that stands about 10 feet in height. It's rounded head contains most of its visual sensory components, although the entire frame itself contains an extensive sensory system that allows for a 360° field of vision. It typically carries and utilizes two handguns using its lower hands, a sniper rifle in its upper hands, and has a pair of shoulder mounted grenade launchers, along with an armored jet pack mounted on its back.
SKY TROOPER SECURITY BOT CR 5
N Large Construct
Init +5; Senses blindsight 60 ft. darkvision 180 ft., superior low-light vision,
All-Around Vision, Listen +14, Spot +14;
Languages Common
DEFENSE
AC 20, touch 12, flat-footed 17 (-1 size, +3 Dex, +2 natural, +6 equipment);
hp 58 (7d10+20);
Fort +2, Ref +5, Will +2; Immune construct traits;
Resist acid 10, cold 10, electricity 10, fire 10;
OFFENSE
Speed 50 ft., fly 60 ft. (good);
Typical Standard Ranged
handheld Barret Light Fifty .50 sniper rifle +8 (2d12)
or mounted M79 grenade launcher +8 (damage varies, see text);
Full Ranged
Typical Standard Ranged
handheld Barret Light Fifty .50 sniper rifle +8 (2d12)
or mounted M79 grenade launcher +8 (damage varies, see text);
Full Ranged
handheld Barrett Light Fifty .50 sniper rifle +6 (2d12)
and two handheld Desert Eagle .50AE autoloader +6 (2d8)
and two mounted M79 grenade launchers +6 (damage varies, see text);
Full Melee
rifle butt +4 (1d6+9),
and two pistol whip +4 (1d4+3);
rifle butt +4 (1d6+9),
and two pistol whip +4 (1d4+3);
Space 10 ft.; Reach 10 ft.;
Base Atk +5; Grp +15;
STATISTICS
Str 22, Dex 16, Con —, Int —, Wis 10, Cha 1.
Skills Climb +10, Hide –1, Listen +14, Navigate +10,
Pilot +12, Search +8, Spot +14.
Feats: Mutli-Weapon Fighting, Personal Firearms Proficiency,
Exotic Firearms Proficiency (grenade launchers);
EQUIPMENT
handheld Barrett Light Fifty .50 sniper rifle
w/ video scope (180 ft. range inc)
w/ expanded magazine (22 shot capacity)
w/ loading mechanism that carries three additional magazines
two handheld Desert Eagle .50AE autoloader
each w/ video scope (60 ft. range inc)
each w/ expanded magazine (16 shot capacity)
each w/ a loading mechanism that carries three additional magazines
two mounted M79 grenade launcher (typically using non-lethal varieties)
each w/ video scope (105 ft. range inc)
each w/ a loading mechanism that carries three additional grenades
mounted jet pack (2 hour flying time per unit)
w/ loading mechanism with three additional units
a variable amount of ammunition not stored in the loading mechanisms
SYSTEMS & ACCESSORIES
Frame: Biomorph.
Locomotion:
Legs (2, speed-enhanced x2).
Manipulators: Advanced Hands (4).
Armor: Resilium armor (+1/8 robot weight)
Sensors: Class VII Sensor System.
Skill Software:
Climb skill progit (4 ranks), Listen skill progit (12 ranks),
Pilot skill progit (12 ranks), Search skill progit (8 ranks),
Spot skill progit (12 ranks).
Feat Software:
Mutli-Weapon Fighting progit,
Exotic Firearms Proficiency (grenade launchers) progit,
Personal Firearms Proficiency progit.
Ability Upgrades: Dexterity upgrades (+8)
Accessories: Loading Mechanisms (6), Weapon Mounts (3),
Integrated Videophone, Wireless Targeting Hud Software (to each video scope),
Fire Extinguisher (8 uses, move action, affects 10 ft. square),
Survivor Array, Echo-Locator, Language Chip, Vocalizer, Voice Recognition.
==============================
The second type of security bot is a four-armed quadrupedal biomorph,
resembling a stout centipede capable of curling up and compacting itself to roll around on its articulated, carapace treads. This robot's frame measures six feet across and would be about fifteen feet long if completely unfurled. When unfurled, the robot's four standing legs come out from within the interior of its frame, near one end. The interior edges of its frame bear the visual components of its sensory system. It typically carries and utilizes four automatic handguns
using all its hands, and it has three automatic handguns mounted side by side on the interior of its frame up near where a head ought to be when the robot's hunched frame is held upright on its four standing legs.
ROLLER-PEDE SECURITY BOT CR 5
N Large Construct
Init +5; Senses blindsight 60 ft. darkvision 180 ft., superior low-light vision,
Listen +14, Spot +14;
Languages Common
DEFENSE
AC 20, touch 12, flat-footed 17 (-1 size, +3 Dex, +2 natural, +6 equipment);
hp 58 (7d10+20);
Fort +2, Ref +5, Will +2; Immune construct traits;
Resist acid 10, cold 10, electricity 10, fire 10;
OFFENSE
Speed 30 ft., roll 90 ft.
Typical Standard Ranged
handheld or mounted TEC-9 9mm machine pistol +8 (2d6);
Full Ranged
Typical Standard Ranged
handheld or mounted TEC-9 9mm machine pistol +8 (2d6);
Full Ranged
four handheld TEC-9 9mm machine pistol +6 (2d6),
and three mounted TEC-9 9mm machine pistol +6 (2d6);
and three mounted TEC-9 9mm machine pistol +6 (2d6);
Full Melee
pistol whip +4 (1d4+6),
and three off-hand pistol whip +4 (1d4+3);
pistol whip +4 (1d4+6),
and three off-hand pistol whip +4 (1d4+3);
Space 10 ft.; Reach 10 ft.;
Base Atk +5; Grp +15;
STATISTICS
Str 22, Dex 16, Con —, Int —, Wis 10, Cha 1.
Skills Climb +6, Hide –1, Listen +14, Navigate +10,
Search +8, Spot +14, Tumble +15.
Feats: Mutli-Weapon Fighting, Personal Firearms Proficiency,
Advanced Firearms Proficiency;
EQUIPMENT
four handheld and three mounted TEC-9 9mm machine pistol
each w/ autofire module
each w/ video scope (60 ft. range inc)
each w/ expanded magazine (64 shot capacity)
each w/ loading mechanism that carries three additional magazines
a variable amount of ammunition not stored in the loading mechanisms
SYSTEMS & ACCESSORIES
Frame: Biomorph.
Locomotion:
Legs (4).
Body Roller (speed-enhanced x4).
Manipulators: Advanced Hands (4).
Armor: Resilium armor (+1/8 robot weight)
Sensors: Class VII Sensor System.
Skill Software:
Listen skill progit (12 ranks), Search skill progit (8 ranks),
Spot skill progit (12 ranks), Tumble skill progit (12 ranks).
Feat Software:
Mutli-Weapon Fighting progit,
Advanced Firearms Profiency progit.
Personal Firearms Proficiency progit.
Ability Upgrades: Dexterity upgrades (+8)
Accessories: Loading Mechanisms (7), Weapon Mounts (3),
Integrated Videophone, Wireless Targeting Hud Software (to each video scope),
Fire Extinguisher (8 uses, move action, affects 10 ft. square),
Survivor Array, Echo-Locator, Language Chip, Vocalizer, Voice Recognition.
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