OPTIC ORB CR 6
N Fine Construct
Init +11; Senses blindsight 500 ft., tremorsense 500 ft., darkvision 1,000 ft., ebon eyes,
arcane sight, see invisibility, superior low-light vision, superior darkvision,
arcane sight, see invisibility, superior low-light vision, superior darkvision,
All-Around Vision, Farsight, Lifesense, Mindsight; Listen +10, Spot +14;
Languages Common, Undercommon, Gnome; telepathy 1,000 ft, magic mouth;
Languages Common, Undercommon, Gnome; telepathy 1,000 ft, magic mouth;
DEFENSE
AC 27, touch 26, flat-footed 27 (+8 size, +7 Dex, +1 natural, +1 deflection)
hp 33 (6d10)
Fort +2, Ref +9, Will +3
DR 5/magic and adamantine; Immune blindness, deafness, construct traits;
Defensive Abilities Improved Evasion, Uncanny Dodge, Fast healing 1;
Defensive Abilities Improved Evasion, Uncanny Dodge, Fast healing 1;
Resist acid 10, cold 10, electricity 10, fire 10, sonic 10, force 5
OFFENSE
Speed 5 ft, fly 600 ft. (perfect), swim 300 ft.
Melee slam +19 (1d4)
Space 1/2 ft.; Reach 0 ft.
Base Atk +4
Base Atk +4
Spell-Like Abilities (CL equals HD)
Constant—arcane sight, ebon eyes, find traps, invisibility,
lightfoot, remove scent, see invisibility, superior darkvision;
lightfoot, remove scent, see invisibility, superior darkvision;
At will—magic mouth (self only), major image,
mystic aegis, permeable form, sending;
mystic aegis, permeable form, sending;
STATISTICS
Str 11, Dex 24, Con —, Int 13, Wis 13, Cha 13
Feats Distracting Attack, Quick Reconnoiter, Steady Concentration
Bonus Feats Darkstalker, Flyby Attack,
Improved Initiative, Lifesense, Mindsight, Run,
Swim-By Attack, Tactile Trapsmith, Track, Weapon Finesse
Improved Initiative, Lifesense, Mindsight, Run,
Swim-By Attack, Tactile Trapsmith, Track, Weapon Finesse
Skill Ranks Concentration 9 ranks, Escape Artist 5 ranks,
Knowledge (any ten) 1 rank each, Listen 9 ranks, Psicraft 9 ranks,
Search 6 ranks, Spellcraft 9 ranks, Spot 9 ranks,
Tumble 8 ranks, Survival 7 ranks.
Size Modifiers +16 Hide, -16 Intimidate
Knowledge (any ten) 1 rank each, Listen 9 ranks, Psicraft 9 ranks,
Search 6 ranks, Spellcraft 9 ranks, Spot 9 ranks,
Tumble 8 ranks, Survival 7 ranks.
Size Modifiers +16 Hide, -16 Intimidate
Racial Modifiers +4 Concentration, +16 Move Silently, +8 Swim
SQ construct traits, Gravity Aura, Mind Link, Sense Link, Planar Body, Skill Bank
SPECIAL ABILITIES
SPECIAL ABILITIES
An optic orb's natural weapons overcome magic and adamantine-based damage reduction.
Gravity Aura (Ex): An optic orb moves by producing artificial gravity fields, and receives a +16 racial bonus on Move Silently checks. These gravity fields also offer protection, granting an optic orb a Deflection bonus to AC equal to its Charisma bonus. In addition, an optic orb is considered four size categories larger than it actually is when determining the effect that wind and currents might have on it.
Mind Link (Su): An optic orb maintains a telepathic link with the last creature it contacted using its sending spell-like ability. This telepathic link enables a two-way conversation of indefinite duration. Directing the optic orb to perform specific actions requires a move action.
Gravity Aura (Ex): An optic orb moves by producing artificial gravity fields, and receives a +16 racial bonus on Move Silently checks. These gravity fields also offer protection, granting an optic orb a Deflection bonus to AC equal to its Charisma bonus. In addition, an optic orb is considered four size categories larger than it actually is when determining the effect that wind and currents might have on it.
Mind Link (Su): An optic orb maintains a telepathic link with the last creature it contacted using its sending spell-like ability. This telepathic link enables a two-way conversation of indefinite duration. Directing the optic orb to perform specific actions requires a move action.
Sense Link (Su): An optic orb maintains a sensory link with the last creature it contacted using its sending spell-like ability. This creature it contacted can switch from using the orb's senses to using its own, or back again, as a free or immediate action. When using the orb's senses, the other creature's own body is considered blinded and
deafened.
All-Around Vision (Ex): An optic orb cannot be flanked, and gains a +4 bonus on Search and Spot checks. However, it suffers a -4 penalty against gaze attacks.
Farsight (Ex): An optic orb has great visual acuity. It suffers only half the normal penalty on Spot checks because of distance (-1 per 20 feet of distance, rather than -1 per 10 feet). In addition, it takes only half the normal penalty on ranged attacks per range increment (-1 per range increment, rather than -2).
Planar Body (Ex): An optic orb's natural armor is effective against incorporeal and ethereal creatures. It may strike incorporeal and ethereal creatures with its natural attacks normally without miss chance.
Skill Bank (Ex): An optic orb gains skill points for its Hit Dice as if it were an outsider.
All-Around Vision (Ex): An optic orb cannot be flanked, and gains a +4 bonus on Search and Spot checks. However, it suffers a -4 penalty against gaze attacks.
Farsight (Ex): An optic orb has great visual acuity. It suffers only half the normal penalty on Spot checks because of distance (-1 per 20 feet of distance, rather than -1 per 10 feet). In addition, it takes only half the normal penalty on ranged attacks per range increment (-1 per range increment, rather than -2).
Planar Body (Ex): An optic orb's natural armor is effective against incorporeal and ethereal creatures. It may strike incorporeal and ethereal creatures with its natural attacks normally without miss chance.
Skill Bank (Ex): An optic orb gains skill points for its Hit Dice as if it were an outsider.
CONSTRUCTION
An optic orb homunculus is a dull mottled metallic sphere one inch in diameter, covered in a multitude of miniscule recessed mox gems. The materials cost 1000 gp. Creating the body requires a DC 20 Craft (jewelcrafting) check. An optic orb with more than 6 Hit Die can be created, but each additional Hit Die adds 3,000 gp to the cost to create.
CL 11th; Craft Construct, arcane eye, arcane sight, cat's grace, ebon eyes, false gravity, find traps, interplanar telepathic bond, invisibility, major image, mystic aegis, owl's wisdom, permeable form, remove scent, resist energy, see invisibility, sending, superior darkvision; Price — (never sold); Cost 31,000 gp + 2,400 XP.
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