The feats below both merge and revise the series of Two-Weapon Fighting and Multi-Weapon Fighting feats.
Off-Hand Fighting [Combat]
You are adept at fighting with more than one weapon at a time.
Benefit: Your penalties on attack rolls for fighting with more than one weapon are reduced. The penalty for your primary hand lessens by 2 and the off-hand penalty lessens by 6.
Normal: You may designate your primary hand at the start of your turn as a free action. For each off-hand weapon you wield, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary-hand weapon and a -10 penalty to an attack with an off-hand weapon. If all of your your off-hand weapons are light, these penalties are reduced by 2 each. (An unarmed strike is always considered light.)
Special: A fighter may select Off-Hand Fighting as one of his fighter bonus feats.
Improved Off-Hand Fighting [Combat]
Prerequisites: Dex 13, Off-Hand Fighting, Base Attack Bonus +6.
Benefit: Whenever you can make one or more iterative attacks according to your Base Attack Bonus, you can make a set of them for each primary-hand and off-hand weapon you wield.
Special: A fighter may select Improved Off-Hand Fighting as one of his fighter bonus feats.
Strong Off-Hand Fighting [Combat]
Benefit: You may add your full Strength bonus (if any) to damage rolls made using any off-hand weapon, instead of 1/2 your Strength bonus (if any).
Special:
A fighter may select Strong Off-Hand Fighting as one of his fighter
bonus feats.
Off-Hand Opportunist [Combat]
Prerequisites: Dex 13, Combat Reflexes, Off-Hand Fighting, Improved Off-Hand Fighting, Base Attack Bonus +6.
Benefit: When allowed an attack of opportunity using a primary-hand or off-hand weapon, you may attack the same provoking target once with each primary-hand and off-hand weapon you threaten it with at that time. For any given attack of opportunity, you must decide before your first attack roll whether you want to use this feat. If you do, all of the attacks you make involving that opportunity, take the standard penalties for fighting with more than one weapon.
Benefit: When allowed an attack of opportunity using a primary-hand or off-hand weapon, you may attack the same provoking target once with each primary-hand and off-hand weapon you threaten it with at that time. For any given attack of opportunity, you must decide before your first attack roll whether you want to use this feat. If you do, all of the attacks you make involving that opportunity, take the standard penalties for fighting with more than one weapon.
Special:
A fighter may select Off-Hand Opportunist as one of his fighter
bonus feats.
Off-Hand Rend [Combat]
Prerequisite: Dex 13, Off-Hand Fighting, Base Attack Bonus +6.
Benefit: Whenever you successfully harm the same opponent with a primary-hand weapon and at least one off-hand weapon in the same round, one of the off-hand weapons involved in doing so, may deal that opponent extra damage equal to 1d6 plus 1-1/2 times your Strength bonus (if any). You can gain this extra damage once per round against a given opponent.
Off-Hand Rend [Combat]
Prerequisite: Dex 13, Off-Hand Fighting, Base Attack Bonus +6.
Benefit: Whenever you successfully harm the same opponent with a primary-hand weapon and at least one off-hand weapon in the same round, one of the off-hand weapons involved in doing so, may deal that opponent extra damage equal to 1d6 plus 1-1/2 times your Strength bonus (if any). You can gain this extra damage once per round against a given opponent.
Special: A fighter can select Off-Hand Rend as one of his fighter bonus feats.
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