ProtoXETA Template

The ProtoXETA Creation Process

Stage 1 Hyper In Vitro Fertilization(HIVF)
The base sperm and egg are injected with biological energies known as Brio(M) and Elan(F). Intracytoplasmic sperm injection is performed by procedure and protocol to maintain high ratio of fertilization and embryonic development.

Stage 2 X-Cell Distribution
Embryo succession rate is 1.4% in the final processes of Stage 1. In the small percentage that survive, they are placed in growth containers that supply X-Cells in a compound nutrient solution through an artificial umbilical cord.

Stage 3 Programming & Final Touches
With development reaching the according age(7 months), the subject is transferred to a Class A growth container then flash programmed with implanted instruction through advanced audio and retinal information transfer. Accelerated aging agents and experimental serums to stabilize the X-Cell harmonization with the subjects given genetic makeup are induced through hypodermic means.

Stage 4 Activation
Once the subject has grown into the ‘Age of Ascent’(18 years) it will be scheduled for immediate activation. Medicinal sedation of the subjects consciousness is terminated and the subject is released from stasis.

The ProtoXETA template is an inherited template that can be added to any living corporeal creature with an intelligence score of at least 3 (except elementals, oozes and plants). They possess all the base creature's characteristics except as noted here.
Speed: A ProtoXETA’s movement speeds each increase by 10 ft.
Special Qualities: ProtoXETA retain all the special qualities of the base creature and gain those described below.
     Low-Light Vision (or existing Low-Light vision improves by one step).
     Darkvision +120 ft.
     Blindsight +60 ft.
    Mettle (Ex): A ProtoXETA can resist magical and unusual attacks with great willpower or fortitude. If one makes a successful Will or Fortitude save against an attack that normally would have a lesser effect on a successful save (such as any spell with a saving throw entry of Will half or Fortitude partial), he or she instead completely negates the effect.
    Climate Tolerant (Ex): ProtoXETA suffer little harm from environmental extremes of heat or cold. They do not have to make Fortitude saves in extreme environments between –20° and 140° F (severe cold to severe heat). This ability does not provide any protection from fire or cold damage. This ability counts as if a ProtoXETA had the Cold Endurance and Heat Endurance feats for purposes of fulfilling prerequisites for other feats or prestige classes.
    Rapid Healing (Ex): ProtoXETA naturally heal a number of hit points per day equal to the standard healing rate + double their Constitution bonus. They heal even if they do not rest. This healing replaces their normal natural healing. If they are tended successfully by someone with the Heal skill, they instead regain double the normal amount of hit points + double their Constitution bonus.
    Farsight (Ex): ProtoXETA have great visual acuity. They suffer only half the normal penalty on Spot checks because of distance (-1 per 20 feet of distance, rather than -1 per 10 feet). In addition, they take only half the normal penalty on ranged attacks per range increment (-1 per range increment, rather than -2).
    Basic Persona (Ex): ProtoXETA have yet to develop a sense of self. As such they suffer a -3 penalty to all charisma-based skill checks and to their Leadership score.
    Xenomoprhic Affinity (Ex): For the purpose of feat prerequisites and benefits, ProtoXETA are treated as if they had the Aberration Blood feat along with any one heritage or heritor feat.
Abilities: +4 Str, +4 Dex, +4 Con, +2 Int
Skills: +2 racial bonus to Listen and Spot checks. ProtoXETA also gain a +4 bonus on Sense Motive checks to resist feint or demoralize attempts made against them.
Feats: ProtoXETA gain Alertness, Blind-Fight, Diehard, Endurance, Guerrilla Scout, Guerrilla Warrior, Mind Mask, Mind Over Body, Quick Reconnoiter, Run, Skill Focus (Survival), Steadfast Determination and Hidden Talent as bonus feats.
Challenge Rating: Base creature's CR +1
Level Adjustment: +3

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